Well hi there.
Puyo Puyo Tetris released in Japan, import sales open
Will the ultimate puzzle game mash-up see a release outside Japan? Possible, but unlikely. The last Puyo game to get a US release was Puyo Pop Fever for the DS in 2005.
You can click here to watch the trailer for Puyo Puyo Tetris.
If you'd rather not wait (likely in complete futility) for PPT to get released outside Japan, consider importing the game instead:
- Puyo Puyo Tetris for Wii U
- Puyo Puyo Tetris for Nintendo 3DS (3DS)
- Puyo Puyo Tetris for PlayStation®Vita (PS Vita)
- Puyo Puyo Tetris for PlayStation 3 (PS3)
Remember that the Wii U and 3DS are region-locked but the Vita and PS3 are not. If you choose to purchase the Wii U or 3DS versions, you'll need Japanese hardware to play your import.
Why King is a terrible, terrible company
I originally posted the following elsewhere:
So the company that cloned Bejeweled 3, slapped a coat of Candy Land on top, and earns 6 figures a day through what some (including myself) would call player exploitation has trademarked the word "candy" and are already vigorously defending said trademark. Yes, you read that correctly. King, the makers of Candy Crush Saga, are well on their way to becoming more hated than Zynga (which is quite the task, I assure you).
For those that don't follow the games industry (which, I would guess, is most of you), I ask that you spend a few minutes, Google "candy crush saga trademark" and read up on this mess. And if you're looking for games to replace Candy Crush Saga, please let me know and I'd be happy to suggest titles NOT developed by a company that is a cancer on the games industry.
King is a horrible, horrible company that found success in cloning games and launching off the work of others and is now abusing the horribly broken US trademark system to ensure others don't launch off their success. (But in reality, they're mostly bullying legitimate developers, like Stoic Studio, developers of The Banner Saga.)
It's like someone making a clone of Pac-Man called Eat Those Candy Dots, trademarking the word "candy," and then seeking to block a developer from naming their game I Love Candy (disregarding the fact that the gameplay centers around a dinosaur chasing small dogs through a candy factory).
Trademark bullying is terrible under any circumstances, but trademark bullying by a completely unoriginal clone factory like King would be comic if it weren't so sad, pathetic, and enraging.
Candy Crush Saga is a clone of Bejeweled 3, Bubble Witch Saga is a clone of Puzzle Bobble, Papa Pear Saga is a clone of Peggle, Farm Heroes Saga is another Bejeweled clone, Pet Rescue Saga is a clone of SameGame.
I'm not opposed to clones that iterate on game design, even if said iterations are minor, but cloning a game and THEN tacking on a free-to-play pay model (which is, more often than not, obnoxious at best and exploitative at worst) is rotten enough. Sending lawyers to then harass legitimate studios is infuriating.
Related links:
http://www.joystiq.com/2014/01/20/candy-crush-devs-candy-trademark-approved-for-publication/
http://www.businessinsider.com/king-on-pac-avoid-and-scamperghost-2014-1
And you can find a hundred more related articles with enough spare time and Google.
Link to install Awesomenauts for Steam free weekend
Until Valve fixes the "Click here" link for the Awesomenauts free weekend on Steam, you can use the following link to install the game:
Second test post from Android app
Let’s see if it still works…
Malware cleared from site
As you likely already noticed, Google has confirmed Brainstorm Warning is no longer infected by malware and safe to browse again. Huzzah!
Test post from Android client
Fresh install, posts imported
I’ve nuked everything the Brainstorm Warning web site, installed a fresh copy of WordPress, and imported all posts. User accounts did not carry over, but please hold off on registering again until I can confirm that the root cause of the malware infections has been resolved.
I’ll post updates as they become available.
Google Malware notification
I’ve discovered that Google has blacklisted Brainstorm Warning as infected by malware. I have reviewed the site code, found no evidence of malware, and requested a review from Google using their Webmaster Tools.
I’m guessing that my previous battles with SQL injection attacks (involving base64_decode and several hours of cleanup) landed me on the blacklist.
I apologize for any inconvenience this may have caused. I will post again after I receive word back from Google that Brainstorm Warning has been cleared.
“Access forbidden” error on Straight Talk
My wife and I recently switched from a basic phone plan with AT&T to Straight Talk’s unlimited talk, text, and “web browsing” plan. Almost from day one, we’ve repeatedly encountered an “access forbidden” error message when trying to pull up a web page in Chrome or the default Android web browser. Other apps that require Internet access also fail to connect (e.g. Amazon AppStore, Google Play Store, Facebook, etc.). The issue is not constant, but I encounter it approximately half to two-thirds of the times I move out of wi-fi range and into an area with HSPA+.
And it seems I’m not the only one with this problem. The following threads were posted to the Straight Talk Wireless Forums starting Sept. 22 and on:
Galaxy Nexus (ATT-sim) Web access forbidden
Access forbidden issue – a look behind the scenes
“Access Forbidden” each time I try to use the internet
“access forbidden” (internet over 3G)
There are similar threads on other sections of the ST Wireless Forums and all posts are met with the same response: A user claiming to represent ST asking the customer to contact them via private message.
Customers on other forums have reported the same issue:
“Access Forbidden” message in browser
Having a very weird issue with data and phone?
It’s apparent this is a widespread issue and I’ve yet to find one fix that works consistently (or at all). Straight Talk has not provided a public explanation or solution, suggesting they either are unwilling or, more likely, unable to resolve the problem.
It’s possible that this issue is not specific to Straight Talk, but also affects other AT&T MVNOs. It’s not unreasonable to suspect that AT&T is purposely crippling their MVNO users’ data to push them back toward a post-paid plan with a subsidized phone, higher cost for the consumer, and greater profit margin for AT&T.
I’m strongly recommending that all Straight Talk customers that encounter this issue file a complaint against ST with the Florida Office of the Attorney General. Until customers put pressure on Straight Talk to resolve this issue, they likely won’t put any pressure on AT&T and we likely won’t see a solution.